The mechanics fit better, but not the meta-plot. It was designed as a limited edition game where each supplement not only furthered the meta-plot, but introduced new rules and abilities to help out your characters. It's sort of a core system + supplemental rules + setting material + adventure plot line + etc. all rolled into one. Interesting concept, but outside of the meta-plot it just seemed so limited.
That's why I always liked D&D (well, up through 3.5 anyway, 4 can suck it). The core rules are just that, core rules. That's all you need and you can play anything. If you need more, then you can by supplements, settings, adventures, etc. But you don't need it. White Wolf tried to combine it all into one package and sometimes it worked, sometimes it didn't.
Back on topic, I think sorcerers are going to be the next vampire. Just look at the new movies coming out like "The Sorcerer's Apprentice" and "The Last Airbender". I think Harry Potter showed how successful a magician protagonist could be and everyone is now trying to capitalize on that.